The gameplay of Sudden Impact is highly comparable to that of the games in the series that came before it. Each fighter’s unique fighting style may include Boxing, Karate, Kung-Fu, Kempo, Muay Thai, Ninjitsu, Sambo, Submission, Sumo, Pro Wrestling, Kickboxing, Wrestling, Brazilian Jiu-Jitsu, or any combination of these and other fighting arts. Each of the four face buttons on the controller is assigned to control a different one of the fighter’s limbs. By simultaneously pressing two buttons, the player can execute a takedown, a grappling move, a submission move, or another technique of a similar nature. The gameplay of Sudden Impact has been updated to place an increased emphasis on proper fence positioning. Attempting a grapple move on an opponent who has been backed into the cage that surrounds the Octagon ring will put the player in several different positions, including a standing face-off and a particular ground-mount position in which the bottom fighter’s head is literally pressed against the cage. Other works include a standing face-off and a special ground-mount place. Compared to the games that came before, the general gameplay is also played slightly faster. Bruce Buffer makes the fight announcements, and “Big” John McCarthy is the referee.
UFC: Sudden Impact

Console | ( Emulator) |
---|---|
Publisher | Global Star |
Developer | Opus |
Genre | Sports |
s | 5,825 |
Size | 1.42 G |
Released | April 21, 2004 |
2.8/5 (17 votes)
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